// routes/game.js const express = require('express'); const router = express.Router(); const GameSession = require('../models/GameSession'); router.post('/save-session', async (req, res) => { const { username, levelNumber, durationSeconds } = req.body; if (!username || !levelNumber || !durationSeconds) { return res.status(400).json({ success: false, message: 'Missing data' }); } try { const session = new GameSession({ username, levelNumber, durationSeconds }); await session.save(); res.json({ success: true, message: 'Session saved' }); } catch (err) { res.status(500).json({ success: false, message: 'Server error', error: err.message }); } }); module.exports = router;